How to Import a Converted .mrpack ZIP into CurseForge

The CurseForge desktop launcher does not have a one-click .mrpack importer. The reliable workflow is: convert to ZIP, create an empty CurseForge instance, and drop the files in. Roughly five minutes.

Before you start

  • The CurseForge desktop app installed (Windows or macOS)
  • A converted .zip file from our MRPack to ZIP converter
  • The Minecraft version and loader (Fabric / Forge / Quilt / NeoForge) the modpack targets — visible in the converter's progress log

Step-by-step

  1. Step 1 — Create a new blank instance

    Open CurseForge, switch to the Minecraft section, click Create Custom Profile. Pick the exact same Minecraft version and mod loader as the original modpack.

  2. Step 2 — Open the instance folder

    Right-click your new instance and choose Open Folder. CurseForge will open a folder containing mods/, config/, and a few other subfolders.

  3. Step 3 — Extract the converted ZIP into the instance folder

    Open the converted ZIP in your file manager and copy the entire contents — mods/, config/, resourcepacks/, shaderpacks/, scripts — into the instance folder. Merge / overwrite when prompted.

  4. Step 4 — Launch and test

    Back in CurseForge, click Play. The first launch is slower because the loader compiles classes. If Minecraft reaches the main menu, you are done.

Common pitfalls

"Instance shows zero mods"

You copied the inner folder instead of its contents. The mods/ folder must sit directly inside the instance folder, not nested.

"Game crashes at loading screen"

Almost always a loader-version mismatch. Verify the loader version in the converted ZIP's manifest log and match it exactly in the CurseForge instance settings.

"Some mods are missing"

One or more URLs in the original manifest returned a 404. Re-run the conversion with a newer version of the modpack from Modrinth.

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